Project Conway: What’s the big idea?
Developed by Deeson Online, TinkerSoc and University of Kent School of Computer Science, Project Conway is an innovative interactive computer game and art installation.
The idea is pretty simple: a player ‘creates’ a life via a special website projectconway.com (launching soon). Then, following the rules of John Conway’s Game of Life - a simulation of population growth and decay - the creation ‘lives’. It does this by reproducing and thriving in the form of colourful LEDs which flash on and off on a large display panel until the creation cannot reproduce any more and it ‘dies’. This triggers an 'obituary' which can printed out remotely, or via a small printer. All of this makes up the installation.
The presentation
University of Kent students Michael WIlson, Richard Lancaster, Geoff Dodds and Niklas Scholz created the software for Project Conway. They integrated it with hardware - a large display to show the Game of Life simulation - built by Daniel Knox of TInkerSoc.
Drawing on a range of examples, including Stephen Hawking's Theory of Life, Project Conway team and Daniel will demo the Alpha version of the Project, explaining it's Game Engine, Web Application, hardwear build and use of Raspberry Pi
So that's the point?
The aim of the Project Conway is to prove that technology and art can come together in innovative and inclusive ways through experimentation, problem solving, collaboration, development, electronics… and play.
Where will this be housed?
The final polished installation will appear in The Beaney House of Art and Knowledge, Canterbury from Saturday July 12 to Sunday July 20, 2014.